Guides
Grail guides for energy, routing, status effects, upgrades, PvP, and first wins after the September 2026 launch.
View all GuidesAuto-battler deckbuilder guides for energy, traits, and PvP runs.
Fan wiki for Grail, Sokpop's auto-battler deckbuilder. Energy rules, traits, characters, and how to win a run.
Grail is Sokpop Collective's auto-battler deckbuilder, released on Steam for Windows and macOS on 1 September 2026. You never pick a card in combat. You fill energy pips, then watch the deck play itself against monsters and other players' recorded decks. Runs last about 15 to 45 minutes. Win six player battles before you lose four. Start with the getting started guide, learn the energy system, then compare characters and the character tier list. New players should also read how to win a run and the status effects page before chasing upgrades. If you want a planning sheet between days, use the run planner. Patch history lives in updates. Official store and studio links sit on the links hub.
Grail guides for energy, routing, status effects, upgrades, PvP, and first wins after the September 2026 launch.
View all GuidesGrail characters: Ratagnan the starter rat, Mabel the 200-trophy cook, Zappy the gadgeteer, and how to unlock them.
View all CharactersGrail tier lists for characters, cards, traits, and starter builds after the 1 September 2026 Steam launch week.
View all Tier ListGrail patch notes hub: 1.0 over-heal, Iconic cards, Mabel and Zappy, launch day, and how matching changed after demo.
View all UpdatesGrail tools: a run planner for river nodes and a synergy checklist for bleed, poison, shock, and food engines too.
View all ToolsOfficial Grail links for the Steam store, demo, Sokpop studio, trailers, and where this unofficial fan wiki belongs.
View all LinksInstall from Steam, then complete the 1.0 tutorial so energy pips, draws, and discards feel automatic. Details live in the getting started page.
You start with four energy and gain one after each draw turn. A card only plays when every pip is filled. Read the energy and cards guide before you buy expensive attacks.
Each day offers a handful of nodes — shops, free cards, side quests, blacksmith, traits — and ends with a player battle. Use map and nodes plus how to win a run to decide gold versus health.
Bleed, poison, burn, and shock do not behave like other deckbuilders. Pair them using the status effects page and the synergy checklist.
Ratagnan is available immediately. Mabel costs 200 trophies. Spend cups with trophies and cosmetics, then compare kits on the characters hub.
Quick answers to the most common questions.
Yes. Sokpop Collective released Grail on Steam for Windows and macOS on 1 September 2026. A free demo still exists, and demo cosmetics carry into the full game.
No. Combat is automatic. You only fill energy on the card you just drew. Strategy happens on the map, in shops, and at the blacksmith. See how to play.
Win six battles against other players' decks before you lose four. Monster fights and events happen during the day; player battles close each day. Full routing is in how to win a run.
Play Ratagnan first. Unlock Mabel at 200 trophies, then Zappy. Rankings live on the character tier list.
You fight copies of other players' decks, not a shared live session. The campaign itself is single-player with asynchronous PvP at the end of each day.
Read the updates hub, then the version 1.0 notes for over-heal, Iconic rarity, and the remade tutorial.
No. It is a fan resource. Buy and patch the game through the Steam store listing and Sokpop channels collected on the links hub.
Start with the getting started guide, then check the tier list and how to win a run before your next day on the map.
Start with the beginner guide